|
Developer:
Bungie
Release Date: Out Now
RRP: $49.99, £34.99
After a long wait Halo has
finally arrived to take its original and rightful place on
the PC! Halo, the Xbox’s biggest hit game also the best
along with Golden Eye (N64), 1st person shooter on a
console, kept students from doing there work all over
Britain for the most of this year and the better part of
last year. With its single player replay value and the
endless fun had with 3 friends exploring the multiplayer
side to Halo, you never got board of it!
|
For those of you who don’t
know halo you play the part of the Master Chief, the last of
a few who were bred solely for battle. You enter the game
when you are onboard a human battle ship in the depths of
space and your ship is under attack by an alien race called
the covenant. You then battle for the survival of the human
race, and that of all life in the galaxy! |
|
 |
Buy from Amazon.co.uk! |
 |
|
|
|
This most important question I
think is; has the transition to the PC made the game any
better? In single player, other than it obviously being
better due to the control system of keyboard and mouse,
there really isn’t any difference. Multiplayer on the other
had is a completely different ballpark.
 |
 |
 |
|
|
|
|
System Tested On |
Verdict |
|
Pentium 4 2.4GHz
1024MB DDR
Geforce 4 Ti4400 128MB |
Looks Nice, But that's it.
Some nasty loss of frame rates that really shouldn't be
there. But turning some options off gets it running
smoothly. |
|
|
|
|
Pentium 3 933MHz
384MB PC133
Geforce 2 GTS 32MB |
Turning
everything right down and the game runs at a playable
level. |
Graphically halo doesn’t look
too bad, but due to poor coding in the transition from Xbox
to PC it is very system hungry. Normal games that are very
demanding look like they should be, sadly halo doesn’t.
There are no real world physics to eat up your CPU power and
the textures aren’t even particularly high resolution. It
looks like a slightly enhanced version of the Xbox version;
this is disappointing as the PC can do better, and a game
that looks like halo does shouldn’t need the hardware it
seems to demand.
As previously said Halo single player is the same; the game
is very engrossing and pulls you into the story. However
saying this, the levels are all very samey and linear and
the gameplay being very much the same throughout with the
odd change from time to time. There is a good variation in
the type of enemy encountered although no real difference
between the actions of many of them.
The AI is still a contradiction, at some points the AI can
be really intelligent, where enemies run for cover, and work
in teams and even run scared, but in other cases you can be
a few yards away (I’m talking about in the like of sight
here!) and they don’t notice your there. This though happens
fairly infrequently and isn’t a set back in the game play.
However the AI of your marine companions is very good, they
work with you in groups, and communicating with you telling
you when and where they are being attacked, warning you of
incoming enemy’s and thrown grenades
The implementation of the
vehicles is great, and they are great fun to drive, using
similar control systems to the Xbox you use the mouse to
steer and the keys for acceleration and brake. These are the
same controls as used while on foot, although a little
tricky to get used to, after formularising yourself and a
little practice they become just as easy to use, and often
easier for big FPS fans. Due to not having to change between
two different control systems, the transition from foot to
vehicle is much smoother. The marines and the covenant both
have vehicles each have a tank and a smaller more
manoeuvrable vehicle. Alas you don’t get to drive the
covenants tank, but they do have there very own single
manned air to ground combat vehicle (Some sort of plain)
which you get to fly!
Halo multiplayer was great on the Xbox and is even better
played over the internet on the PC. There are a huge number
of different game types to choose from and a large number of
levels to choose from, the gameplay is all action action
action. However if you’d rather have a stealthy sniper
battle, halo provides this too. The addition of vehicles in
every game type creates a much more frantic, involved and
even, a more tactical style of gameplay. As being in a
vehicle has some major advantages and some major
disadvantages, this doesn’t give people who get to vehicles
first a greater advantage, it just invokes a different
tactical angle to the game. For those of you who want to
know what more you’re getting in the PC version, you get a
banshee and a Rocket warthog in addition to all the original
multiplayer vehicles. You also get a couple more weapons!
|
Graphics : |
7/10 |
| |
The graphics can be
customised so that they can run on lower end machines,
but they don’t look good enough to justify slowdown
using a GeForce 4 Ti 4400 |
| |
|
|
Game play : |
9/10 |
| |
Despite samey levels, the engrossing story and the
excellent multiplayer make halo a great game to
play. It also has one of the greatest ending level
yet. |
| |
|
|
Sound & Music : |
7/10 |
| |
With the nice ambient
sounds in places and adrenaline pumping music in the
action sequences, there is nothing to complain about but
nothing particularly special here either. |
| |
|
|
Longevity : |
8/10 |
| |
The single player replay
value on the PC doesn’t seem to be so good now its on
the PC, it can do so much more! But the multiplayer will
last! |
| |
|
|
Learning Curve : |
8/10 |
| |
It will take a while for
most people to get to grips with the vehicles, and the
weapon system. You get there eventually, and when you
do, it feels good! |
| |
|
| |
|
|
 |
|
Overall :
39/50
Once a great
console FPS, now a good PC FPS, Halo is a great
game but a dated great game, the PC has a
greater potential and we demand more from our
games. However I recommend this game to those
who have never played it, as they are missing
out on an overall good game. |
|
|
|