|
Developer:
Madcat/Eigelb
Publisher: CDV
Release Date: Out Now
RRP: £29.99, $19.99
Heaven or
Hell? Good or Evil? This is the moralistic question that has
plagued mankind since the beginning of time. This latest
offering from CDV Software Entertainment AG and Madcat
Interactive Software attempts to find an answer to that
question.
|
Heaven and
Hell is a God game crossed with a massive Real Time Strategy
element, where you have the choice to play as a Good or Evil
God who tries to convert citizens of different settlements
to your faith. You have Baptists, violent preachers, road
and even amusement park builders at your disposal. These
entities help you in your quest to convince the people to
follow your belief in many amusing ways. The baptists invoke
miracles and visions, and preach your message to the masses.
They are assisted by the Beat-up-bons (or mals, depending on
good or evil respectively), who go around beating people up,
after enlisting the help of radicals. The Camel-bon (or mal)
creates a route for your team to reach different settlements
and so on. |
|
 |
Buy from Amazon.co.uk! |
 |
|
|
|
As with most RTS games today,
there is a campaign mode and a skirmish mode (for one player
purposes).When you start campaign mode, you can only play as
Good, since the Evil campaign is unlocked after completion
of the Good one. The campaign mode starts you off with a
Baptist-bon who has to go and convert a settlement with the
aid of a Beat-up-bon to help you in your efforts. The aim of
the first mission is merely to take over the settlement and
spread the word. Amusing cut scenes in the vein of the Worms
games add a bit of humour to the experience.
The next
mission involves you having to take over a settlement by the
time the sun has set you know what time it is by a gage on
the. At sunset, your settlement is invaded by Evil troops,
similar to your own, who attempt to spread their message, by
any means necessary. Once, you have fought them off, you
have to go to the next settlement and so on. The game
continues with you spreading your message to different
settlements and the obstacles getting harder as you go
along. As the game progresses you are required to build your
own buildings, the Amuse-a-bon (Amusement park builder) is
the only one who does this.
The Evil campaign is very similar except for little things,
such as the use of rock music instead of the heavenly choir
and instead of amusement parks; the Evil evangelists have
casinos and brothels. Skirmish mode helps you play missions
as either Good or Evil, if you don't have the time or
inclination to play the campaign. This is fun and gives you
access to all the characters you can use. Goals can be
changed, as in most RTS games. For example, you can either
aim to eradicate all opposing forces or to trigger the end
of the world.
This game plays like an RTS, in the sense that you click on
a person and then click on the map to send them there.
Alternatively, you click on a person and click on an enemy
to make him attack. But, the God game characteristics mean
you can also pick up a person and drop him at a location, or
stroke him to consolidate faith. With the evil campaigns,
faith consolidation is done by slapping them around, which
is a lot like the game, Black and White. The game is
entirely mouse-driven, but like RTS games, you can use keys
on the keyboard to carry out a certain action for you.
Overall the game play gets a bit repetitive over time; you
constantly have to repeat the same tasks whether its
organising beat up teams, preaching or just making sure the
message is heard. Things only have to be done quicker as the
game progresses to avoid defeat.
On the
music and sound side, all
Graphically, this game doesn't have to be state-of-the-art,
but cutesy graphics add to the experience and environments
are pretty well created with grass that blows in the wind
and terrains are well defined. With a better machine, you
are able to integrate shadows, fog and other little touches
that make it look a little more realistic.
A helpful tutorial enables you to familiarise yourself with
the controls and get to grips with the game if you are new
to the RTS scene. In addition, every time you receive a new
character, pop up frames tell you how to use him. These pop
up frames appear very frequently, telling you about
objectives and giving you hints.
On the whole, Heaven and Hell is a fun game, marred by
repetitiveness and annoying background music. The concept is
a clever one that could have worked better with the
introduction of a few more variables, like the ability to
make opposing forces sick, so they had to find someone to
use an antidote spell, or something along those lines.
|
Graphics : |
6/10 |
| |
They
aren't particularly great, but crispness and clarity
helps you see what is happening and what you are doing. |
| |
|
|
Game play : |
7/10 |
| |
The
game play is good, overall. But, at times has the
tendency to be a bit too repetitive, for want of a
better word |
| |
|
|
Sound & Music : |
4/10 |
| |
The
music is annoying after the first five minutes and the
cutesy sounds tend to get on your nerves shortly after. |
| |
|
|
Longevity : |
7/10 |
| |
Once, you have finished the campaign modes, there are
plenty of different skirmish combinations to keep you
interested for a while. |
| |
|
|
Learning Curve : |
9/10 |
| |
|
Very good learning curve with an in-depth
tutorial and hints throughout the game. Does
tend to get a bit patronizing at times. |
|
| |
|
| |
|
|
 |
|
Overall :
33/50
Heaven and
hell, an interested concept and a good idea yet
portrayed badly. This game bound by times of
monotony and poor music doesn’t live up to games
of similar genre like Black and White. however
the gameplay isn’t bad, and it does provide a
good few hours of entertainment. If you’re a
God/RTS fan this game is worth a look. |
|
|
|