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Force Feedback Steering Wheels

Compare the Saitek R440, Logitech Momo Racing and Logitech Formula GP Wheels and see who comes out on top!

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PCRules.com - Saitek R440 Force Feedback Wheel Review by Richard Trueman
 

 

As I already own, and am very happy with, a Saitek analogue gamepad, I was excitedly awaiting the chance to try out their force feedback wheel, the R440. As can be seen from the pictures, this wheel looks very futuristic, with brightly coloured buttons and a distinctive shape. The pedals are also immediately very striking with them being top-hinged (something I shall discuss later).

 
The wheel itself is primarily black, with grey rubber attached on each side for better hand grip. It is a shame that the rubber does not cover the entire wheel, as those who prefer to grip the wheel at the top or bottom may find their hand slipping if they are prone to sweaty palms whilst driving. In the centre of the wheel are 4 LEDs, which apparently is a variable torque display. When you are driving you don’t notice them at all, but they look pretty anyway.

 

As is standard with most wheels, there are two paddles behind the wheel for gear changes. These feel solid enough and will take a fair battering from those who shift their gears aggressively. There are also four buttons on the wheel, with two on each side. These are situated near the rim of the wheel, which makes them very easily accessible. This is of course very useful for when one of the buttons is assigned the handbrake control, as this function needs to be reachable at all times. One or two drivers may find that the buttons are in the way of their grip, however, which may cause them to accidentally press them whilst driving. Having one red and one yellow button on each side makes it easy to visibly differentiate between them if you have to look to make sure you press the right one. They are also different in shape, making at easy to tell which button you are pressing by feel. It is little touches like this that make it obvious that Saitek have done their research.

 
One very definite plus point to this wheel is the size. The wheel is of course a standard sized wheel, but the actual whole unit is really quite compact, which allows for easy storage. There are actually four parts to this wheel, as opposed to two (wheel and pedals), which is found in most others. The pedal unit has two sections which need clipping together, and the wheel has what is basically a separate clamp to attach it to the table. I think the reason for this is so that the wheel can be packed into a more compact space for storage.
 

 
   

I have to give praise for the clamping system, it really is very simple yet very effective. The clamp has only one screw in it, but the top of it has a large surface area, giving a secure hold that allows the wheel to be really thrown around if necessary. The single screw also makes it very quick to attach, which is very good if you have to put your wheel away after every time you play. There are also rubber grips on the bottom of the wheel unit, which adds to the grip, and also ensures that your table will not get scratched.


The pedals supplied with the wheel are unique in design because they are top-hinged, like the pedals in a standard road car. This makes both pressing them down and lifting off very comfortable. However, the springs in the pedals are very weak, which leads to it being difficult to have accurate control over your level of braking or accelerating due to a lack of resistance. This is a shame, as with testing this problem should have been noticed. Grip on the bottom of the pedal board is great, and I didn’t notice any slippage at all.

Set Up


I had no problems with setting up the drivers and software required for the wheel; it is simply a case of following the on-screen instructions. As with the other two wheels I tested, the intensity levels of the force feedback effects were fully adjustable, and it is worth taking a bit of time to set these to your own personal preference. One very good touch with the set up of the wheel is the ability to test the force feedback with a variety of different effects. This is excellent for checking that everything is working without having to start up a game. Software is also included for changing profiles from game to game. As with all the other wheels, I didn’t use this as all of the games I played allow you to change your controls in game. Pretty much all driving games have this facility, so I doubt I would ever use it. It is nice to have it there if necessary though.

Performance


I was initially staggered by the sheer strength of the force feedback in this wheel. It really blew my mind that Saitek have managed to cram such a powerful mechanism into a wheel unit so small. Of course a fantastically powerful force feedback is unnecessary and sometimes downright ridiculous in some games, but the effect levels can simply be turned down for these. It is, however, very nice to have the capability there for when needed.

 
The wheel is operated using digital optical technology. This means that the wheel contains a digital potentiometer, which measures the angle through which the wheel has been turned. This gives the wheel superb accuracy and precision, which is obviously necessary as it gives the user better control over the vehicle.
 

     

F1 Challenge


The light steering of the wheel hampered it somewhat in this game. This is because it led to jerkier movements as it is too easy to turn the wheel. Once I had gotten used to it I managed alright, but I still struggled to maintain the smoothness I can achieve with other wheels. The force feedback effects are excellent and you have to really fight the car with the levels turned up. For the optimum performance, however, the effects need to be tamed a little, which was of course easily done. I struggled a little with the pedals here, as the weak springs made it difficult to really feel how much force I was applying to each pedal.

Colin McRae 04


This wheel really is excellent for this game. The force feedback effects are superb, with every bump in the road being felt. The lightness of the steering is a massive advantage, as it makes it very easy to make the quick adjustments required in rally driving. The placement of the buttons really comes into play here as they are easy to reach, making handbraking (when the handbrake is assigned to a button) simple and quick. The wheel also feels very solid, and I was quite happy to chuck the car around safe in the knowledge that the wheel would stay firmly put.

Need For Speed Underground


Using this wheel for Need for Speed really is a lot of fun. This is mainly due to the strength of the force feedback effects, as they really due convey the feel of the road. To feel the wheel rumble when driving over cobblestones really is something else. The pedals are the only thing that lets the control of this game down, being as they are light. It doesn’t matter as much in this game as it does in F1 Challenge, though.

Nascar Thunder 2004


As with F1 Challenge, the lightness of the steering lets the wheel down in this game, as jerky movements are too easy to make. This is especially true for Nascar driving, as the cars should be heavy to handle. The digital precision of the wheel is useful though for ensuring the car responds exactly to the turn you make with the wheel.


Conclusions

To summarise, here are the main pros and cons:

Pros

  • Futuristic good looks.

  • Amazingly strong force feedback.

  • Light steering makes it good for rally games.

  • Can take rough handling when necessary and stays firmly clamped.

  • One screw on the clamp makes for very quick setup.

  • Can test forces before going into a game.

  • Whole thing is fairly small for easy storage.

 Cons

  • Steering is too light for track based driving games.

  • Pedals don’t have enough resistance to give a realistic feel.

  • Only four buttons on the wheel. This should be fine for most games but the advanced racer may want more.

  • USB cable is not too long (about 1.5m), which may cause a problem for those who have their computer body further away from their wheel.

Compare With

Logitech Formula Force GP Wheel
Logitech Momo Racing Force Feedback Wheel
     
Quality: 7/10
  Digital technology is excellent. Lightness of steering and lack of pedal resistance can cause difficulties though.
   
Price: 8/10
  Reasonable price gives good force feedback effects and performance for the price.
   
Installation: 8 /10
  Pretty good, although not quite as quick and simple as with the Logitech wheels.
   
Compatibility: 10 /10
  Works on all driving games I’ve tried, even older ones.
   
Performance : 9 /10
  Good performance on rally games and superb force feedback. Lacking a little, however, when playing track based driving games.
   

 
Overall : 42/50

A very capable wheel, especially suited for rally and arcade style games. Unbelievable force feedback strength.

 Saitek R440 Wheel

 
 Review,